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Gagsy

15 Game Reviews w/ Response

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Amazing.

Couch guy is a legend and we should all respect him and his couch.

TheMajormel responds:

couch guy is also very talented

I could really go for some chocolate now. So thanks for nothing Pox.

poxpower responds:

But this is virtual chocolate, no calories! You can eat this for hours! It's like crack.
Crackolates

I really did enjoy this guy, but there were a few bugs, things I hope you can resolve in a sequel, or just future installments.

Firstly, I love point and click games, so please ignore people who want this changed to wasd. It doesn't need that but there are some obvious issues with the clicking here. Mostly just how slow everything felt. When I click the bed, I shouldn't need to click it again to find the knife and when picking up the key, I don't want to click once to move to the key, then have to click it again to pick it up. That might seem petty but it happened too often and really slowed the game down, which didn't help when replaying it through as it only felt slower still.

That wouldn't have been such an issue if Edwin had moved faster himself. There felt like a delay from when you clicked to move somewhere to him actually moving. The whole action of him walking just always felt much too slow and it can kill the enjoyment of a point and click when the action feels slow.

There is too much good here though which you can build on to make an awesome Elf Story 2. The animation was simply lovely. It was short and sweet and I adored the many different ways to kill and be killed. I would love for many more in the future with funny ways to kill oneself again. The rock dropping was great.

Because this many medals requires quite a number of playthroughs it might be handy to give the player the option of selecting a direct scene once he's completed the game that he can head straight to. Because to be honest, after playing through the bedroom and hut scene about 4 times, I kinda thought it wasn't worth it. That relays to my earlier comment about the slowness there in the clicking and walking.

Its just little things that need tweaking. The big stuff you're already doing so well on and surely can only get better at.

Thanks for the game, I did enjoy playing it and I loved working out those medals.

mexipino responds:

Thanks Gagsy, for the review and for your suggestions on improving the gameplay. A few of the things that you've mentioned, I've already considered... A WASD scheme might work, but I'm going to keep it point-n-click, as you've suggested. However, there will be almost complete freedom of movement in the next game. Maybe I'll add the option to run or walk, eliminating the slowness of Elfmin walking about. I'm glad that I already have a good amount of animations ready for the sequel... There'll be new enemy types, a save system, and a shop that can be accessed at any point... I'm excited to get it started!

I just love the style of this game. The design/animation looks professional for what it is and the gameplay is very much enjoyable with the right kind of challenging level(not too difficult but still at times could prove frustrating). Honestly I can't remember the last time I looked forward to a second installment. And the music is just top :)

PIXELWELDERS responds:

Aw, best review ever. That's the kind of stuff that makes me want to hurry up on the second one. And I'm glad you like the music; tell your friends! Also, if you've got ideas for the second one be sure to tweet them to me. Or PM. Whatev.

This is just so my kind of game. Its cute its fun, it has zombies! Reminds me a bit of Zombies vs Plant - completely different setup I know but it has a fun strategy, realistic though sometimes challenging goals and its just so entertaining. I loved this game. Completed on normal now I'll go fort hard! Really cheers for it. I hope you'll make more zombie fun games in the future.

AethosGames responds:

Make sure you refresh the page, to get the version with the bug fix! And the game's style was modeled a bit after plants vs. zombies, since I am also a huge fan of that game. Thanks for playing!

I swear level 10 is unbeatable

The measurements for that must be extremely accurate if it is beatable, I'm doubtful though :( And its a shame because I quite like the game.

fortunacus responds:

level 10 is easy

Really enjoyable

Zombies, defending, upgrades, All the good things we like in games and the design of it all is great. And certainly excellent for your first try. Very promising future.

As a leftie I do have one small request if you make further games where the gamer will have to use both keyboard and mouse together. Either allow the player to customise the keys they want to use or make the arrows usable too along with WASD. Because I don't know about other left handed people on here but I do use a mouse in my left hand which as you can imagine makes using WASD a little awkward with my right. It just don't feel right. And I'm just not as good using my right hand with the mouse.

Not marking you down for awkward controls as I am the one with the awkward hand type :( Just would be nice to have the option in future games.

Schulles responds:

That's a good point! The next games will give you the opportunity to costumize the keys, I promise! :)

Frustration is the correct word

This reminds me of the old days of gaming when there was no such thing as a save point. Usually though those games still offered you a little aid in the form of health which is something that I would like to see in this game. Perhaps give the user 3 tries, if they fail then yes game over, start again from the beginning.

I've read people saying about checkpoints and you believe that to be a 'pussy' idea which is a fair enough comment I suppose, which is why I think a health or attempt allowance would make this game better - without making it 'pussifed'.

Because while there is nothing wrong with having hard games at all, it's just really frustating having the one chance and then blowing it and then because you're annoyed at yourself you ruin the next couple of times you play it. Then you leave the game for a bit just because you're too annoyed to play it and then you go back and you've forgotten the timing ways so mess up quicker again. It's like a cycle of frustation.

The game concept is great though. It's simple yet fun. The animation is cute and decent. The game just lacks with your impossibly difficult hard setting you have and it's no surprise that no one has completed it yet.

Games are meant to be beatable. I imagine beating this would take a hell of a lot of time, luck and sheer foolishness to attempt it for so long. That's not fun for the gamer.

tomdeaap responds:

This is a really helpfull review.... yea looking back at it we maybe should've added some lives of some sort. Adding them now however would make the people who've made a great score without those look less cool :P.

Hmmm....

Yes, next game jam we'll make a game a player is more likely to beat :3.

Really really enjoyable game

I've been playing this game for like three hours now. I started once, got to like 20 days and restarted so I could do better (which I have). I'm just addicted to it. The concept of the game is brilliant, simple yet genius.

For some reason my favourite part of the game is the cd slider, and how the little bars on it widen when you're nearing the amount you can have up to. It's cute but very effective things like that which help make the game work.

The medals are a joy to do. Not easy and not overbearingly hard too. Perfect balance. I enjoy the little newspaper hints/tips to the days, but wish there were more.

I'm already hopeful for a sequel, as this is an idea that could easily be improved and prolonged.

Also I'm top on the leaderboard for the moment :D Wonder how long that will last :(

Xeptic responds:

Thanks for the nice review :)

Lmao at the score going down so much

People must be pissed that you tricked them. Frankly, I laughed. It was funny, but then I expected it at the same time. Guess I know you too well.

It looked good though, made it seem believable. You did good.

Mechabloby responds:

Thanks.

I'm glad it's pissing people off - I'll tell you the same that I told Sanjay: my intentions were to show people that they don't need any of these rubbish quizzes to tell them if they're a respectable member to a community... it's just pathetic, really.

Glad you got a kick out of it. :0

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